July 6th Update

July 6th Update

Usually, I only update the game on the 1st and 15th days of the month…but, I’m making an exception today. My next tasks involve changing the way…

Playing Monsters & Mortals live on stream to commemorate the launch of the Yandere Simulator DLC!

Playing Monsters & Mortals live on stream to commemorate the launch of the Yandere Simulator DLC!

Hey! I’ve got some big news to share! Four characters from Yandere Simulator – Ayano, Hanako, Info-chan, and Taro – are now playable characters in Dark Deception:…

June 28th Update

June 28th Update

Before I continue with the blog post, I’d like to remind you that I’ve been posting never-before-seen concept art and sneak peeks of upcoming content on my…

June 15th Update

June 15th Update

Before I continue with the blog post, I’d like to remind you that I’m going to be posting concept art on my Patreon for 30 days in…

June 7th Bug-Fixing Build

June 7th Bug-Fixing Build

Before I continue with the blog post, I’d like to remind you that I’m going to be posting concept art on my Patreon for 30 days in…

Remaining Pre-Crowdfunding Checklist Tasks

Remaining Pre-Crowdfunding Checklist Tasks

Hello! In January of this year, I wrote a long post on Patreon detailing what improvements I wanted to make to the game before I would consider…

June 5th Bug-Fixing Build

June 5th Bug-Fixing Build

Before I continue with the blog post, I’d like to remind you that I’m going to be posting concept art on my Patreon for 30 days in…

June 4th Bug-Fixing Build

June 4th Bug-Fixing Build

I feel bad for making this blog post, because my previous blog post was a pretty important one, and now I’m pushing it down the page, robbing…

30 days of sharing never-before-seen concept art on Patreon

30 days of sharing never-before-seen concept art on Patreon

Hello! I’ve said this many times, but I feel really bad that I rarely post anything on my Patreon page. Whenever I think about it, I arrive…

June 1st Update

June 1st Update

Hello! I’ve got a new build for you! The focus of this update was to fix bugs, remove exploits, and polish things that look janky. In that…