Amai Progress Report (and new build!)

Amai Progress Report (and new build!)

Hello! After I began work on adding a new rival into the game, I stopped writing blog posts about my latest progress, and only reported my most…

The 10th Anniversary of Yandere Simulator’s Development

The 10th Anniversary of Yandere Simulator’s Development

Today is the 10th anniversary of Yandere Simulator’s development! I began developing the game 10 years ago, on March 31st, 2014! To celebrate the game’s 10th anniversary,…

March 17th Bug-Fixing Build

March 17th Bug-Fixing Build

Oops – once again, there were a couple of significant bugs in the last build, so I’ve released a new build to fix those issues before I…

March 16th Bug-Fixing Build

March 16th Bug-Fixing Build

Oops! There were two pretty significant problems in the most recent build, so I’ve uploaded a build that fixes those two issues (and also contains some other…

March 15th Bug-Fixing Build

March 15th Bug-Fixing Build

I’ve been making a lot of progress on Amai! You can read all about it on my Patreon. While implementing Amai, I’ve also been making improvements/fixes to…

February 20th Bug-Fixing Build

February 20th Bug-Fixing Build

Hello! There were a few bugs in the previous build that could soft-lock the game. Sorry about that! I’ve prepared a new build with a bunch of…

February 2nd Bug-Fixing Build

February 2nd Bug-Fixing Build

There were a few bugs in the previous build that would definitely harm the experience of anyone trying to enjoy the newest features added to the game,…

Female Senpai and Male Rivals in Custom Mode

Female Senpai and Male Rivals in Custom Mode

“When will we be able to have a female Senpai?” “When will we be able to have male rivals?” When, you ask? The answer is…now! (Only in…

January 21st Bug-Fixing Build

January 21st Bug-Fixing Build

Hello! A few progression-stopping bugs were found in the previous build, so I’m releasing a new one with some important fixes (and improvements, as well!) To read…

January 14th Bug-Fixing Build

January 14th Bug-Fixing Build

Shoot – I spoke too soon. There were still a couple of noteworthy problems lingering in the game, so I’ve prepared a new build with those issues…