YandereDev, the creator of Yandere Simulator, recently discussed his game design concepts and the fact that the game is made with Unity. This caught the attention of an aspiring game developer who is actively following the development of Yandere Simulator. The developer is particularly inspired by Patrick Seitz, the voice of Hector in Fire Emblem: The Blazing Blade and voice director for Fire Emblem Heroes and Fire Emblem: Three Houses, who specializes in voicing rage.
One interesting feature of Yandere Simulator is the option for voiceover, which the developer tried and was encouraged to continue by the president of a voice acting club. The developer used to mimic others' voices, but now practices voice acting using their own voice or a voice that isn't based on a specific character. In the game, the protagonist, Tomohiro, must continue filming various horrible acts or face fatal consequences.
There are also plans to incorporate weather into the game, such as adjusting student routines during rain, washing away blood pools, wetting the protagonist's clothing if she's outside, and requiring characters to use umbrellas. However, implementing weather would significantly increase the workload needed to complete the game, so it's unlikely to be added.
While the developer finds Yandere Simulator fascinating, they admit that practicing for the game takes a lot of work compared to other games they love. The game revolves around the concept of falling in love with another character, which appeals to the developer's romantic side. They were first drawn to the game because of the dere types.
In 2015, the developer received formal fight training at Elorde Boxing Gym. The branch they went to closed in 2017, and in 2018, they started practicing martial arts at Gold's Gym under the guidance of a trainer nicknamed Coach G-Force. Despite facing physical challenges, the developer enjoys the idea of transforming from an ordinary person to a superhero.
As a fan of violent video games, the developer looks up to characters like Alex Mercer (Prototype), Ephraim (Fire Emblem: The Sacred Stones), and Tartaglia (Genshin Impact). They find feints particularly useful in fights, allowing them to deceive opponents and strike when defenses are open. They primarily use boxing moves but also resort to hammerfists in battles against a large group of foes.
Interestingly, the developer is not interested in MOBAs like DoTA 2 and League of Legends, nor shooters like Fortnite, PUBG, and VALORANT. However, they are willing to provide a guide on how to drop a weapon in Valorant.