And here's the thing, it's really inconvenient that their clothes are fused with their bodies. It would be much better to have a single base model and then various clothing models. However, if there's no demand for DLC or spinoffs, then there's no point in creating them. Don't you think it's making things too complicated? In the future, I think players should have to meet specific criteria to activate an easter egg. For example, dismembering 10 students' arms to unlock the “Demon Arms” easter egg. Activating this cheat code and using an easter egg would prevent players from earning Achievements and would result in a non-canon joke ending. In other words, if the club leader dies, the club will always shut down, even if there are still five members left (because Yandere-chan joined the club).
Her insistence that Ayano shouldn't kill off the entire school wasn't out of sympathy or humanity, but because the newspaper would die if there were no readers. Info-chan provides Ayano with pictures of Kokona's dark secret. Nemesis is then sent out in mission mode to take care of Ayano. If one new feature, like knocking someone out, leads to at least seven new scenarios, it's unlikely that I'll add it to the game. If the player non-lethally defeats a rival (without getting them expelled or sent to jail), the rival will continue attending school on subsequent days/weeks. When a rival is absent, a member of her club acts as a substitute leader, performing all the functions the rival would usually do. Mika Hirama is one of the main characters in the anime Durarara. In early 2017, she released her debut album, Nostalgia, featuring English-language versions of 12 songs loved by gaming and anime fans. To include male teachers, I'll need male versions of each female teacher animation and voice line.
From a game design perspective, it would be better to have models specifically designed for their intended purposes. For example, if I want to allow cutting off students' limbs, the character models should be built with that feature in mind. Technically, some parts of their bodies are low-poly, which makes them look strange when rotated or resized.
So, when a character changes their shoes, I simply apply a sock texture to make it look like they're wearing socks. Sakyu Basu is considered the best character in Yandere Simulator! I would create a game that reuses many of the assets from Yandere Simulator. Rivals that are peacefully eliminated should not be obstacles to the player, or else the player would regret saving them. So, peacefully eliminated rivals would spend most of their time far away from the player, like studying in the library. In the demo, the first rival, Osana, will be moderately challenging. This video reignited my desire to launch a smear attack on Osana.